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Laine Dorchester
Laine Dorchester

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May 26, 2021

It’s done! My space shooter has been released! Come check it out.

Ok, first off it’s been a week since I posted. Honestly, I didn’t have anything to post. I was busy crushing bugs in my space shooter. I really already touched on everything I had added, it was just the boring part (or exciting, depending on how you look at…

Unity 3 D Game Development

2 min read

It’s done! My space shooter has been released! Come check it out.
It’s done! My space shooter has been released! Come check it out.

May 19, 2021

Sometimes, coding just kicks you right in the …

6 days. It’s been 6, long, days since I posted my last article. Why? Because I sunk my teeth into the boss wave in my 2D Space Shooter. Wow, this was a lot of work. The thing is, as I made the boss wave for some reason it started to…

Unity 2 D

2 min read

Sometimes, coding just kicks you right in the …
Sometimes, coding just kicks you right in the …

May 13, 2021

Magnets and Unity — how to make an object come to you!

Ok I’m coming clean right from the start. This challenge really threw me for a loop. I’m not sure if it has to do with the pages of code I already have in this game or if it’s time for me to move on to another game. But man, this…

Unity 2 D

3 min read

Magnets and Unity — how to make an object come to you!
Magnets and Unity — how to make an object come to you!

May 12, 2021

Taking Player Powerups away! More enemy AI advancement.

We’ve given 6 powerups to the player to help him combat enemy AI. So what happens if we take it away? What happens if the enemy, who I might add is growing smarter every article I write, decides that it can “see” the powerups? What happens if it can see…

Unity 2 D

3 min read

Taking Player Powerups away! More enemy AI advancement.
Taking Player Powerups away! More enemy AI advancement.

May 11, 2021

Creating a new enemy — the backfire! Sneaking up on your player…

Ok first you may notice a bit of a change to the opening. I’ve added a giant enemy at the top of the screen. I wanted to have something that would kick off the fight. So I thought why not have an out of control enemy get destroyed and then…

Unity 2 D

4 min read

Creating a new enemy — the backfire! Sneaking up on your player…
Creating a new enemy — the backfire! Sneaking up on your player…

May 10, 2021

Let’s give the enemy a brain.

Ok, so we have our enemy AI moving in random directions and shields to help protect them. Now it’s time to give them a brain. Let’s make it so a random enemy will have the will to kamikaze the player. To do this I need to change the enemy movement…

Unity 2 D

3 min read

Let’s give the enemy a brain.
Let’s give the enemy a brain.

May 8, 2021

Shields up! Giving your AI random shields.

So today I’m going to be giving our enemy AI some shields. I’ve chosen to just give it randomly — 25% chance that when instantiated the enemy will come with a shield. It’s just a 1 shot shield but when there are a lot of enemies on screen it really…

Unity 2 D

4 min read

Shields up! Giving your AI random shields.
Shields up! Giving your AI random shields.

May 7, 2021

Creating a balanced Spawn Manager in Unity.

So I’ve added a lot of things to this Space Shooter including 6 powerups and 1 powerdown. Now it’s time to get some balance. At the moment I have 2 of the items using their own script to give some weighted balance. The missiles and the powerdown, so I won’t…

Unity 2 D

4 min read

Creating a balanced Spawn Manager in Unity.
Creating a balanced Spawn Manager in Unity.

May 7, 2021

Bombs away! Adding another enemy to the game.

So last time we made the player have to think a little by adding a PowerDown that causes his movement to slow down by half. This time, we are going to add an extra enemy — a bomber. I found a cool bomber looking spaceship and a bomb online and…

Unity 2 D

4 min read

Bombs away! Adding another enemy to the game.
Bombs away! Adding another enemy to the game.

May 5, 2021

Throwing your player a nasty surprise! Reverse Powerups!

This was a fun challenge. Giving the player a reverse powerup that would inhibit his ability to kill my precious AI enemies! I thought long and hard about this one… I was going to create a powerup that looked like a normal powerup and if they ran into that thinking…

Unity 2 D

4 min read

Throwing your player a nasty surprise! Reverse Powerups!
Throwing your player a nasty surprise! Reverse Powerups!
Laine Dorchester

Laine Dorchester

With Unity all can be accomplished!

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